Estimation Meeting
The goal of the estimation meeting is to get a sense of the complexity of proposed development tasks. Estimations are done in story points and used to re-prioritize tasks as well as to measure the velocity of the development team. As estimations are in general not exact and get outdated quickly, only soon-to-be-build tasks should get estimated.
Basics
Frequency: Weekly on Monday 4pm
Duration: As short as possible
Participants: PM, Devs
Goal
1. Introduce story
Remind about the connected feature:
Which screen(s) are affected
User journey changes
Design changes
Developers quickly brainstorm about complexity/ approach
2. Do estimation poker
Developers simultaneously vote on the estimation to not bias each other
Type points: 0, 1, 2, 3, 5, 8, 13 or 21 into the chat (Fibonacci scale)
Enter points into task
3. Decide on upcoming week’s priorities
Move tasks back into product board that were estimated unexpectedly complex
Move high-priority tasks into ready to develop column in clubhouse
Sort ready for development column according to new priorities and assign owners.
We do estimation with Story points. The key points about estimation with points are:
Raw values are unimportant, it’s the ratio between them that matters. For example, a 5 point story would be 5 times more complex, harder, riskier than a 1 point story.
Story point is a function of:
effort
risks and uncertainty
complexity
When assigning a story point we should consider all these factors.
Examples
Effort
Adding 1 field to a form requires less effort than adding 100 fields, but it doesn’t mean that 100 fields would take 100 points more of estimation, given that we can benefit of economies of scale when adding the fields.
Risks and uncertainty
Adding a field to a form in a brand new app is easier than adding a field to an app that has old, unstable, non-tested legacy code.
Complexity
Adding 100 fields to a form is less complex than implement credit card payments.
Poker planning
This is how we do estimation as a team.
External references
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