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Processes
  • Intro
  • Getting Started
    • Your first day
    • General work ethic
    • Important contacts
    • Important Links
    • Team Communication
    • Remote work code of conduct
  • Product processes
    • Roles & Responsibilities
    • Meeting Structure
      • 1:1 Meetings
      • Design Kick-Off
      • Design Review
      • Dev Kick-Off
      • Estimation Meeting
    • How to Introduce a Feature
    • Writing Effective User Stories
    • Writing a Design Overview
    • Prioritization (with RICE)
    • How to roughly estimate as PM & Designer
    • Design Sprints
      • Setup/ Preparations
      • Monday
      • Tuesday
      • Wednesday
      • Thursday
      • Friday
      • Sprint Decision Making Process
      • Recruiting customers for Friday's interviews
    • Project Management - Product, Dev and Design
    • Definition of Ready (for development)
  • Stakeholder requests
  • Submit a Bug Report or Feature Request
  • Data Protection: User Deletion Requests
  • Testing structure
    • Testing mobile
    • Manual Regression Tests
  • Technology
    • Development Process
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  1. Product processes

Design Sprints

PreviousHow to roughly estimate as PM & DesignerNextSetup/ Preparations

Last updated 4 years ago

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Overview

The big idea with the Design Sprint is to build and test a prototype in just five days.

Watch the short intro videos of Google Ventures on the topic (only 90 seconds) .

Summary

Agenda

Monday

  • 10 a.m. Write Checklist

  • 10:05 a.m. Introductions (if some people don’t know each other)

  • 10:10 a.m. Explain the sprint

  • 10:15-ish Set a long term goal (get optimistic)

  • 10:50-ish List sprint questions (get pessimistic)

  • 11:30-ish Make a map

  • 1 p.m. Lunch

  • 2 p.m. Explain “How Might We” Notes

  • 2:10 p.m. Expert Interviews (15-30 min each)

  • 4:00 p.m. Organize “How Might We” Notes

  • 4:10 p.m. Vote on “How Might We” Notes

  • 4:30-ish Pick a target on the map (Customer + Problem)

  • 4:45-ish End of day

Tuesday

  • 10 a.m. Lightning Demos.

  • 12:30-ish Decide who will sketch which part of the map

  • 1 p.m. Lunch

  • 2 p.m. Explain Four-Step Sketch.

  • 2:10 p.m. Take notes

  • 2:30 p.m. Jot down Ideas

  • 2:50 p.m. Crazy 8s

  • 2:58 p.m. Solution sketch

  • 3:30/ 4:00/ 4:30 p.m. End of day

Wednesday

  • 10 a.m. Art Museum & Heat Map

  • 10:30 a.m. Speed Critique

  • 11:15 a.m. Explain Straw poll & supervote

  • 11:20 a.m. Straw Poll & Supervote

  • 11:30-ish Divide winners from “maybe-laters.” and from supervotes

  • 11:35 Rumble or all-in-one.

  • 11:40 If Rumble - Note and Vote for fake brand names

  • 1 p.m. Lunch

  • 2 p.m. Make a storyboard

  • 2:15 p.m. Choose an opening scene

  • 2:45 p.m. Fill out the storyboard

  • 3:30/ 4:00/ 4:30 p.m. End of day

Thursday

  • 10 a.m. Pick the right tools

  • 10:30 a.m. Assign roles: Maker, Stitcher, Writer, Asset Collector, and Interviewer.

  • 10:45 a.m. Prototype!

  • 1 p.m. Lunch

  • 2. p.m. Prototype!

  • 2:30 p.m. Stitch it together

  • 3-ish Do a trial run & finish up the prototype

  • 4:00/ 4:30 p.m. End of day

Friday

  • 9:45 a.m. Set up hardware & video stream

  • 10 a.m. Interview 1

  • 10:40 a.m. Short break

  • 10:45 a.m. Interview 2

  • 11:25 a.m. Short break

  • 11:30 a.m. Interview 3

  • 12:10 a.m. Short break

  • 12:15 p.m. Interview 4

  • 1 p.m. Lunch

  • 2 p.m. Interview 5

  • 2:40 p.m. Short break

  • 2:45 p.m. Sorting notes

  • 3 p.m. Summarize learnings & plan next week

  • 3:30 p.m. End of day

Google Ventures has published a Medium Blog Post on the topic that quickly describes the goals and advantages of a sprint:

https://medium.com/@jakek/stop-brainstorming-and-start-sprinting-16180839b43d
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